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Though turn, turn ye do
Through ∫pinning ∫tyles of ∫teeléd bone
Clamping pence-pur∫e from hand to hip,
Thine weathered greav∫e collap∫e
In concert with cracked cobble∫tone
Exhau∫tion bru∫heth clo∫er this grail acro∫s your lip.
Today, December 28th, is Joey Coco Day. It has been so for years, ever the excuse to don a party hat. However, thanks to the vacancy of my email inbox, I have deduced that this is a fact of which many of you are unaware! In the wake of this unsettling realization, I have decided to spend the remainder of my days (in 2006) educating you all on... The Potentially Unfamiliar Nuances of this Blog!†Most of you know well the variety of readers that peruse The JLR on a daily B. A common language has been developing amongst The JLRmy (pronounced jay•el*ar•me) for the past Twelve Mo', but to say that this vernack is evenly distributed would be a 5625 (police code for lying)!
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Jesus, "Radio Station" is nuts. What if this came out right now? I wish more mainstream rappers would distort their samples and repeat the same words over and over again like "Radio Station - DEP Ra-Ra-Radio Statio -DEP DEP DEP."
Assault Heroes came out on Xbox Live Arcade yesterday. It's another original title, so it's not an arcade retread with slightly updated graphics or anything. I've been wary of the originals, though. Small Arms was like Smash Bros. but not fun, and Roboblitz, despite having the words Robo and Blitz in close proximity of one another, was boring.
Anyway, there's this guy that works there; big, obese dude with a soprano voice [drawing provided for reference]. He always seems kind of grumbly and upset with himself for being who he is. With that said, I shouldn't have been surprised at all last night when I outed his true burning otaku nature.
Despite the new abrasive relationship I've developed with the company, I still went out and paid cold, hard store credit for a copy of Castlevania: Portrait of Ruin. At 677.3% progress (what the hell does that even mean?), I'd say it's on its way to replacing Aria of Sorrow as my favorite of the portable games. So well-grounded is my dedication that, when prompted to doodle an icon for my file with the stylus, I resisted, with a rigid brow and the sternest of looks, man's instinctive duty to draw a penis.
Hi!For days, I anxiously awaited a response to this. Although I thought I knew the answer to my query deep down inside, I began to second guess myself. Are they making any games as fun as that one? What are their names? What started as something silly was evolving into a deadly serious affair. Notes lie scattered about my room; some are tacked to walls, but most of them are spread haphazardly everywhere else.
I have seen your new system in Nintendo Power, and I have some question(s). The most recent game I have played of yours is Zelda 2, which is neat. Are you making any games that are as fun as that one? How long until they are out and what are their names? My favorite good guy so far is Link, but my favorite bad guy is still Mouser.
Sincerely,
Joseph "Jammin' Joey" Luster
Hello again, "Super" Nintendo!
A few days ago, I sent an email to you dudes (I attached it after this). Anyway, I searched the link you gave me, but I didn't really feel like I could answer my question with all of that info! As they say in your TV games, "Try Again?" Haha.
Thank you!
P.S. Does Sega still say all those lies about "Blast Processing"? Sonic isn't really that good and Mario is much cooler. I always have thought, NintenDOES what SegDON'T!
Now for something even more crucial: this past Tuesday's release of Project Pat's post-jail epic, Crook by da Book: The Fed Story. After the intro, which follows one of his adversaries during their jarring realization that Pat has, indeed, been released from prison and plans to exact revenge on the snitches that have wronged him, we segue immediately into the feverishly paced "I Ain't Goin' Back to Jail." From there, it's an intense ride through many fully-realized worlds, including but not limited to the claustrophobic "Tell Tell Tell (Stop Snitchin')" and the jubilant anthem "Good Googly Moogly."
As if enraptured by an invisible Siren, Urrutia (pictured right) drifted toward the base of the jumbotron, far away from his touchdown destination. A candid half-time locker room conversation attempts to illuminate the situation.